Just for fun
Packet Run
A pseudo-3D lane runner — plain Canvas 2D converging-road math, no WebGL. Dodge firewalls, jump packet-loss gaps, grab ACKs.
score0best—
How to play
ControlsLeft/right (arrow keys, A/D, or swipe) to change lanes, up/W/tap to jump. Three lanes total.
ObstaclesFirewalls block a lane — switch out of the way. Packet-loss gaps need a well-timed jump. ACKs float above the road for optional bonus points.
Under the hoodThe converging road isn't a 3D engine — it's a pseudo-3D projection drawn entirely with Canvas 2D, the same visual trick classic arcade racers used before real 3D hardware existed.